Inspired by the works of Clive Barker and Jean-Pierre Jeunet, "Necromentia" is a twisted look at
three seemingly unrelated men brought together by their connection to a portal leading to the other
side. Hagen has a dead lover believing he can revive her from the dead. Travis lost his family and
wants to join them in the after life. Morbius, a mute bartender who is betrayed by those he loves, comes
back from the dead to take revenge. And a strange man only known as Mr. Skinny protects the
secrets of the world and how the stories weave together and affect each other with eternal
consequences.

Necromentia is a film not for everybody. It was designed strictly for a niche audience which explains
my decision to make it for a much lower budget than my norm. Because it is carved for such a specific
audience, I could not see making this film (and recouping costs) at my usual budgets. I personally
made Necromentia for my own experiments of story structure in the puzzle format. The great thing
about low budget is it allows me as an artist to experiment with different visual styles and formats
which I cannot do so in the bigger budgets. Necromentia is also a test (at the time) with the new RED
ONE cameras to which I have soon grew to fall in love with. Shot in Tucson, non-union with local
actors, Necromentia has since created a cult audiences but interestingly was a film that is repulsed
by the mainstream audiences. I feel there is no greater compliment to an artist to invoke such
emotions for those who watch Necromentia, since it was my very intention to create a dark and
dreary atmosphere for the film. Download my full notes here (Spoiler Alerts)